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The Future of 3D Rendering Is Almost Here: Introducing UNOMi AI Scene Generator

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The Future of 3D Rendering Is Almost Here: Introducing UNOMi AI Scene Generator

One Plugin. One Workflow. Unlimited Creative Possibilities.

We’re excited to announce that UNOMi is developing one of our most ambitious innovations yet: the UNOMi AI Scene Generator, scheduled for release in November 2026.

This groundbreaking technology is designed to transform how animators, creative studios, game developers, and architectural firms produce high-quality 3D visuals, dramatically reducing rendering time, production costs, and workflow complexity.

Say Goodbye to Complicated AI Workflows

Today, creating detailed AI-generated scenes often requires artists to jump between multiple applications, export files, manage different AI tools, and piece everything together to achieve the desired result.

UNOMi is changing that.

By integrating our AI Scene Generator directly into industry-standard 3D applications such as Blender, Unreal Engine, Autodesk Maya, and Cinema 4D, we’re building a streamlined, all-in-one creative solution.

Artists will be able to work within their existing 3D environments, use simple text prompts to guide the visual style and detail of their scenes, make adjustments, and generate stunning results without constantly switching between applications.

Create. Refine. Render. All in one place.

A New Alternative to Traditional Render Farms

Traditional 3D rendering can be expensive and time-consuming, especially for studios producing complex environments, cinematic sequences, and high-resolution content.

Our AI Scene Generator is being developed to dramatically accelerate this process, with the goal of delivering professional-quality visuals at a fraction of the time and cost associated with traditional render farms.

Imagine making a creative change to a scene and seeing the results in minutes rather than waiting hours for a traditional render.

For independent artists and small studios, this could mean producing work that previously required significantly larger budgets and production teams.

For established studios, it means faster iteration, greater creative flexibility, and the potential to take on more projects without increasing infrastructure costs.

Beyond Animation: Transforming Architectural Visualization

The possibilities extend far beyond entertainment.

Architectural firms, real estate developers, and visualization studios invest significant resources in creating photorealistic building renders, interior walkthroughs, and cinematic fly-through presentations.

UNOMi’s AI Scene Generator is being designed to help these professionals transform existing 3D architectural scenes into visually compelling presentations without relying on expensive rendering infrastructure.

From luxury residential developments to large commercial properties, our technology aims to make high-quality architectural visualization faster, more affordable, and more accessible.

Built for Artists, Not Just AI Enthusiasts

What makes UNOMi different is our focus on the artists themselves.

Rather than forcing creators to abandon the software and workflows they’ve spent years mastering, we’re bringing powerful AI capabilities directly into the tools they already know.

Our vision is to give artists greater creative control while automating some of the most time-consuming aspects of 3D production.

AI should enhance creativity, not complicate it.

Coming November 2026

Our development team is currently focused on optimizing performance, improving visual quality, and refining the user experience as we prepare for our planned November launch.

We believe UNOMi AI Scene Generator has the potential to fundamentally change the economics of 3D rendering, making sophisticated visual production accessible to more artists, studios, and businesses worldwide.

And this is only the beginning.

Stay tuned for upcoming demonstrations, development updates, and an exclusive first look at the future of AI-powered 3D rendering.

The future of 3D creation is coming. And it’s powered by UNOMi.

3D AI Lip Syncing Software

By 3D Lip Sync No Comments

The UNOMi 3D lip-syncing software is an advanced AI (Artificial Intelligence) software that allows you to sync the mouth poses of your 3D characters. The stand-alone software works best with Maya but can also work with Blender and other 3D software suites.

Lip Syncing with UNOMi 2DLS

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UNOMi 2DLS is an easy to use software that allows animators to automate the lip syncing process with ease and efficiency. This article will walk you through the process.

Phonemes and Visemes

Phonemes are the individual sounds that make up speech. Visemes are visual representations of those phonemes or mouth “poses”. UNOMi uses 14 phonemes. You’ll need to create these phonemes in the relevant styling of the character you’ll be animating.

After you’ve created your phonemes, grab the audio file and transcript(.txt) of the character you’ll be lip syncing. Open up UNOMi 2D LS, sign in and create a new project.

Making Lip Sync Animations

Import your 14 phonemes, import your audio, and copy and paste in the text transcript. Use a shortcut by importing all of your files (text, audio and phonemes) at one time

After all of you assets are imported, press the sync button and whallah you have an animation!

Zoom in feature allows you to get a closer look at the text and keyframes in the timeline.

UNOMi does a great first pass, but if you’d like to make edits, deleting and replacing key frames is simple. First click on the keyframe you’d like to edit, hit delete, go the phoneme grid view, click on the phoneme you’d like to replace the keyframe with, and drag and drop it to the appropriate keyframe in the timeline.

Once you’re happy with your edits, go to render ->render settings. Choose which file format you want to render your animation as. UNOMi supports mov, avi, mp4, and png sequences. Use the slider to choose your frame per seconds. The default is 30 fps, but 16 fps seems to be the sweet spot. Click ok and click the Render All button. Download your file and your animation is ready to go.

UNOMi Motion Capture Test

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Hello guys, this is the latest test video demonstrating UNOMi Markerless Motion Tracking software. Our Mo-cap software allows any user to track human movement from pre-recorded video footage. Users no longer need complex bodysuits and motion capture facilities. It is set to be released in June 2021. More updates to come.