The UNOMI 3D Lip Sync App automatically syncs mouth poses to voice over recordings of each character, which allows animators to create content at a record pace. It’s easy to use and works with all the top 3D software programs on the market.
Setting Up Your Mouth Poses
Before you automate your mouth poses in your UNOMi, you will need to sculpt your mouth poses to fit the phonetic sounds within the program. The phonetic sounds that you want to sculpt for are as follows:
3D LS Interface
UNOMi has an intuitive interface that is extremely easy to use. No need to take any courses. Simply import your mouth poses, Audio, script, and then press the sync button. You can easily make adjustments to the timeline and render your final animation.
Latest features in the UNOMI 3D Lip-Sync Application:
- The ability to swop out mouth poses after you sync an audio file
- Ability to organize multiple files in the “Assets Window”
- Ability to do RAM previews anywhere in the time-line
UNOMI 3D Lip-Sync Application
This video demonstrates the basics of how the UNOMi 3D Lip-Syncing application works. It will walk you through the basic step-by-step process to automatically sync up 3D mouth poses for your animated character. You will find that the workflow is quite simple and easy to use.
UNOMI 3D Lip-Sync Application Benefits
Create a 3D animated conversation in just a couple of simple steps. Easy to use navigation. Easily sync mouth poses and preview
Supports Current Files
Supports multiple file formats like .FBX and .GLTF. Supports multiple audio files like MP3, AIFF and Wave files.
You can render the industry’s most popular render outputs (.FBX, .GLTF and quicktime movies).
Supports most languages: English, French, German, Italian, Japanese, Spanish Portuguese, and others.